Cloud Cloud

JAKUB PUSTINA - GAME DEVELOPER

Unreal Engine development with a focus on environment art and level design, alongside an independently developed personal game project.

PORTFOLIO

COSMIC MUSHROOMS

COSMIC MUSHROOMS (Personal indie project)

A physics-based 3D isometric space game where you control a rocket and navigate through 24 handcrafted levels.

DETAIL
Project Two

MAGIC MADNESS VR (Company work)

Magic Madness VR is a VR PvP arena for up to four players, focused on fast, skill-based combat using five elements in evolving arenas.

DETAIL

SKILLS

Unreal Engine 4/5 (Blueprint-based gameplay logic, Sequencer, Materials, Lighting, Optimization, LODs, Instancing, Level building)
Level Design
3D Modelling (UVs, Texturing)
Version Control (Git)
CMS
Python (basic)


SOFTWARE:

Blender • Substance Painter • Photoshop • DaVinci Resolve • Headus UVLayout • 3ds Max • Azure DevOps

Contact

CONTACT

pustina89@gmail.com
LinkedIn profil
Prague